Sunday 25 May 2014

Poll Results and Time of Game!

After a very close vote Monsters vs Girls narrowly beat the next part of the Lira Crost story. I will try to begin the game on Monday at 7:30pm GMT. This should be mid-afternoon for most Yankee readers. The game will continue for a few hours, most likely until 2 am or so.

The Lira Crost story will likely be the next story I do, given its strong popularity.

The MvG game will be set in a wealthy estate where several girls are alone for the evening. This will be a much more difficult game than the earlier MvG's, as there will be a considerable amount of security protecting the girls.

The Succubus is also being completely redesigned to focus on 'environmental corruption.' For example, the you may come across a girl relaxing at home and watching TV. The Succubus could then decide to attempt to corrupt the environment by changing the TV channel to pornography or a sex scene to turn her on. This should make the Succubus more fun to play as, create new tactical options, and make it distinct from the other classes.

Finally, I'll be adding three new types of monsters to the game as experimental creatures. Expect them to be overpowered/under-powered/experience situations which I have not planned for.

The new monsters are:

1.) The Ghost
This monster can move through any barriers, but will be killed if exposed to strong light sources for too long. Its powers revolve around disruption and possession.

2.) The Ditto/Skinwalker
This monster can morph its body to look like any other human or creature it has previously seen. However, if it gets too close to a girl, or spends too much time with her she may notice that it is not who she thinks it is. In its natural form it is simply a faceless creature, quite similar looking to Slenderman.

3.) Plant Monsters
This monster is a moving plant, very slow and with low health, but capable of draining its victims to heal itself. It can buy a wide range of mutations to debuff girls. e.g. paralyising spores, stunning spores, milking flowers, forbidden fruits etc.

All monsters created are suggested by users! But unfortunately I only have three ideas left:
a.) The Shadow Monster
b.) The Angel
c.) Spider Monsters

More submissions from users to create more variety in future games is greatly appreciated!

Feel free to start designing your monsters in advance here: https://docs.google.com/document/d/16bHYS9RX18GbP6e--mVGKMGJnHYxAi1Bqeaj35hP-ms/edit

Luffles,

Onyxdime xx

Friday 23 May 2014

Next Storytiem Date

Next Storytiem will either be on Monday or Tuesday. I'll confirm the exact time tomorrow.

What kind of game would you like to play next?
  
pollcode.com free polls 

Feel free to cast a vote in this poll so I can host stories that more people will enjoy.

I'm currently designing a new range of monsters suitable for a male protagonist, I'm expecting to be able to host a story with a male lead by mid-June.

All the best,

Onyxdime xx

Sunday 18 May 2014

Storytiem on RPG Maker!

I'm going to attempt to turn one of my original stories into a short game with RPG maker, probably an hour or two of gameplay with well-written sex scenes and possibly CG images alongside a combat system. I'll be selling it for a pretty low price on dlsite, most likely no more than $4 and probably much less. The money will be spent purchasing additional material for RPG Maker VX Ace, as well as paying artists to design graphics for me.

Depending on the success/failure of this I may consider starting work on a huge game idea that would contain well over 20 hours of gameplay. But that is many, many months into the future.

In the next couple of weeks I'll be putting up a progress bar at the side of the screen, by July I hope to release a demo of the 1-2 hour game to give you a feel for it.

Luffles,

Onyxdime xx

Saturday 17 May 2014

Lira Crost Part 2

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Storytiem continuing tonight

We'll be doing the second half of Lira Crost tonight at 7:30pm GMT.

The story so far can be read here:

https://docs.google.com/document/d/1TswLWB_9TCk174YEa19c-xhwJ-F8c-VKxEg4RblpGfg/edit

See you then!

Friday 16 May 2014